Um. Videogame evolution to the tune of 2D evolving into 3D. These graphics are 100,000 times more detailed than Crysis 2 or any leading game of today. How detailed is that? The individual grains of dirt on the ground have seperate geometry.
And how? By replacing polygons with atoms.
NVIDIA IS FINISHED. NO, eVERYTHING IS FINISHEd
Spongebob_opens_all_his_wallets.jpg
I don’t know how tighter we can make these graphics, man. They are off the CHAIN.
Oh man I remember seeing this tech last year, so glad they’re still going through with it.
Makes me wonder how they’d handle particle effects like fire and rain and whatever.
i have absolutely *no idea* how this is going to even begin working
how it doesn’t manage to completely fry the gpu is already baffling it in itself, let alone individual grains of dirt with unique geometry
Mind blown. Even with all the apparent grumbling about no animation (which is on its way, it seems), getting this level of detail for environments alone is astounding. Using this technology in games may still be far off, but this is certainly promising.